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981. communal cold fusion - in Out of Pod Experience [original thread]
One equals zero equals one? What? I think I've found a flaw in your construction. ___
- by Grarr Dexx - at 2010.03.30 16:30:00
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982. New Dev Blog: The Circle of Life - in EVE Information Portal [original thread]
I think the most burning question here is: How exactly will dynamic insurance work, what kind of standard are you going to base it on and how are you going to counter the obvious exploitation? (ea. driving up mineral values in say systems or regio...
- by Grarr Dexx - at 2010.03.30 16:22:00
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983. Get this stupid clone upgrade out off tis game! - in Player Features and Ideas Discussion [original thread]
I think the only stupid we need to get out of this game is you. ___
- by Grarr Dexx - at 2010.03.30 12:40:00
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984. T2 heavy lasers - in Player Features and Ideas Discussion [original thread]
;****, things are different, call the care police ___
- by Grarr Dexx - at 2010.03.30 09:13:00
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985. Cloaking Inbalances - in Player Features and Ideas Discussion [original thread]
Why? You've posted so much words in this thread but you can't even read ours? Get out man, you're not making any sense anymore. ___
- by Grarr Dexx - at 2010.03.30 08:51:00
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986. Cloaking Inbalances - in Player Features and Ideas Discussion [original thread]
They are succeeding at what they're doing because they're affecting you. Don't let them affect you and they will be there for no reason. If you don't have the friends to back you up if things go south, you don't deserve to be there. ___
- by Grarr Dexx - at 2010.03.30 01:30:00
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987. Cloaking Inbalances - in Player Features and Ideas Discussion [original thread]
I knew I should have just let the thread die a peaceful death Don't fix what isn't broken. What IS broken is the local channel providing perfect intel. ___
- by Grarr Dexx - at 2010.03.30 00:29:00
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988. Cloaking Inbalances - in Player Features and Ideas Discussion [original thread]
Originally by: Vert Dalm cloaking should consume some kind of fuel (like O2) at a very slow rate to require the cloaker at SOME point to leave the system and refuel. It does not have to be a quick burn, it does not have to be expensive, bu...
- by Grarr Dexx - at 2010.03.29 23:11:00
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989. Removing Jita type systems and lag - in Player Features and Ideas Discussion [original thread]
The straw man, ofcourse. ___
- by Grarr Dexx - at 2010.03.29 23:04:00
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990. Improving Petition support - in Player Features and Ideas Discussion [original thread]
So what'll be considered urgent and what won't be? It'll just become the new stuck petition. Also, wouldn't you want a fight instead of a sneaky pos kill? ___
- by Grarr Dexx - at 2010.03.29 20:42:00
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991. Remove 'Small/Medium/Large' ship bonuses - in Player Features and Ideas Discussion [original thread]
This is a really bad idea and will screw up smaller ship pvp. ___
- by Grarr Dexx - at 2010.03.29 20:41:00
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992. Boobytrapped Cargo Containers - in Player Features and Ideas Discussion [original thread]
Moving anything into or from a can incurs that, so it would be blanketed by this rule. The boobytrap effect should be like a smartbomb, and if it hits someone you DON'T have aggression rights for, you are concorded. The boobytrap should disable wh...
- by Grarr Dexx - at 2010.03.29 17:57:00
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993. Wouldnt it be cool, if big ships would be armed like big ships? - in Ships and Modules [original thread]
'Wouldn't it be cool' is no measure for balance. You can still fit small, medium and large guns on a battleship, it's just that you'd be raping your own DPS and bonuses. This is called balance. If you give larger ships more and more, power creep ...
- by Grarr Dexx - at 2010.03.29 17:20:00
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994. [Proposal] Warp speed differential - in Assembly Hall [original thread]
Max speed is fine, acceleration and deceleration however are not. ___
- by Grarr Dexx - at 2010.03.29 17:18:00
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995. No more manufacturing ! - in Issues, Workarounds & Localization [original thread]
Yep, sending more than one petition sure is going to help. ___
- by Grarr Dexx - at 2010.03.28 22:39:00
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996. Few questions - in EVE General Discussion [original thread]
On all three accounts, a brain. ___
- by Grarr Dexx - at 2010.03.28 22:25:00
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997. Heavy Disruption Ships - Tier 2 T2 - in Player Features and Ideas Discussion [original thread]
It wouldn't make them any less overpowered. ___
- by Grarr Dexx - at 2010.03.28 21:58:00
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998. game play - in Player Features and Ideas Discussion [original thread]
Friends, counter-fitting, tactics, I don't know, being SMART? ___
- by Grarr Dexx - at 2010.03.28 19:52:00
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999. game play - in Player Features and Ideas Discussion [original thread]
Get the **** out. ___
- by Grarr Dexx - at 2010.03.28 13:31:00
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1000. (New Ship) The Jump Shuttle - in Player Features and Ideas Discussion [original thread]
Sure clone prices are botched but that's just no way to fix it! ___
- by Grarr Dexx - at 2010.03.28 10:16:00
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